BioShock Infinite PC requirements listed
A range of control and visual settings alongside DX11 support
Irrational Games have provided further details about the PC version of the upcoming title BioShock Infinite.
PC options screens in the game will let you remap all the default action bindings, with both primary and alternate bindings available simultaneously. There are three separate controller layouts, each of which support loads of configuration options. You can tweak aim assist, sensitivity, vibration, and look inversion. All UI’s in the game are controllable via either keyboard and mouse or the console controller, and you can switch back and forth between the two input paradigms without ever pausing the game.
The game will feature multi-monitor gaming with AMD Eyefinity, NVIDIA Surround, and Matrox TripleHead2Go. There are also separate controls for aspect ratio, resolution, and display mode (fullscreen, windowed, and fullscreen windowed). There are a number of different graphics presets, with a custom option also included. Though you only need DX10-compatible hardware to play, having a DX11 graphics card gives you access to contact-hardening dynamic shadows, diffusion depth of field, high definition ambient occlusion and optimized antialiasing.
Finally, the PC requirements for BioShock Infinite:
MINIMUM
OS: Windows Vista Service Pack 2 32-bit
Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
Memory: 2 GB
Hard Drive: 20 GB free
Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
Video Card Memory: 512 MB
Sound Card: DirectX Compatible
RECOMMENDED
OS: Windows 7 Service Pack 1 64-bit
Processor: Quad Core Processor
Memory: 4 GB
Hard Drive: 30 GB free
Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
Video Card Memory: 1024 MB
Sound Card: DirectX Compatible
BioShock Infinite will launch on Xbox 360 and PlayStation 3 alongside the PC on March 26, 2013.

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