FIFA 16 first details
Defence, midfield get overhauled as no-touch dribbling is introduced
Electronic Arts has announced new features for FIFA 16 at E3 today.
New gameplay design promises defender and attacker equality, creating a realistic and enjoyable experience when trying to regain possession of the ball. New player Defensive Agility as well as defending as a unit introduces new way to stop opponents. New Tackling Fundamentals offers new behaviors like fake and standing tackles.
In midfield, Interception Intelligence gives players the smarts to close passing channels and shut down options. Then, Passing with Purpose offers a new driven pass to play sharp, incisive passes so you can find teammates with precision.
New No Touch Dribbling gives players the option to let the ball run to buy time, create separation, feint, and blow by the defender in the final third. Clinical Finishing promises more variety in shooting and more exciting goals.
FIFA 16 will include a FIFA Trainer, a new in-game training system which uses the context of the game to recommend options to the player. Fans can now learn as they play with an optional graphic overlay (HUD) which prompts them with gameplay options depending on their position on the pitch and Trainer level.
Fans who pre-order FIFA 16 can choose from Standard, Deluxe, and Super Deluxe editions. The Super Deluxe edition offers up to 40 FIFA Ultimate Team Jumbo Premium Gold Packs, three FIFA Ultimate Team loan players for five games each, and two brand new celebrations from the EA SPORTS Football Club catalogue.
FIFA 16 will be available starting September 22, 2015 in North America on Xbox One and PlayStation 4. A version of the game will also be released for PC, Xbox 360 and PS3.