Forza Motorsport details PC specs
Various tech promises smooth racing and extended wheel support
Microsoft and Turn10 have announced new details about Forza Motorsport on PC, coming in October.
The developers promise that the game is optimized for a variety of PC hardware and supports real-time ray tracing on-track and NVIDIA DLSS 2 and AMD FSR 2.2. Forza Motorsport on PC supports native resolutions up to 4K and beyond, including ultrawide resolutions during on-track gameplay, HDR calibration, shader pre-compilation and pre-caching, DirectStorage for improved CPU loading, unlocked single-player framerates with or without V-Sync enabled, and more.
In addition to native support for popular racing wheels from Logitech, Thrustmaster and Fanatec, Forza Motorsport supports the DirectInput API on PC. This allows players to plug in and play with a much wider range of hardware. There is also input remapping so you can customize the button layout of your controller, mouse and keyboard, as well as your favorite steering wheels and non-standard gamepads like flight sticks. Forza Motorsport also features rumble vibration on Xbox controllers and improved force-feedback for wheel users. The game takes advantage of advanced wheel features to display RPM, shift lights and race data on custom screens.
With cross-play for online matchmaking and cross-save, you can play with your friends across PC and console and for the first time, continue your racing journey across Xbox Series X|S and Steam with shared progression and achievement unlocks.
Forza Motorsport is planned for release on PC and Xbox Series X|S on October 10, and is included with Game Pass.

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