Bodycount
The first game from Codemasters Guildford Studio, Bodycount is being developed using the EGO Game Technology Platform, an evolution of the EGO engine. Ensnared in a clandestine global power struggle that rages under the cover of conventional war zones in Africa and Asia, players must eliminate a relentlessly evil enemy known only as ‘The Target’ on behalf of the ‘Network’. After being dropped into chaotic areas of operations, gamers deploy a selection of contemporary firearms to tear through environments and enemies, chaining kills and earning power ups.

Bodycount developer to close - Sep 14, 2011 10:33
Bodycount demo released on Xbox 360 - Aug 16, 2011 10:08

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Anticipated
SSX
February 28, 2012
Halo 4
November 6, 2012
Gears of War 3
September 20, 2011
Assassin's Creed 2
November 19, 2009
Elder Scrolls V: Skyrim
November 11, 2011
Halo: Reach
September 14, 2010
Forza Horizon
October 23, 2012
Grand Theft Auto V
September 17, 2013
Assassin's Creed 3
October 30, 2012
Call of Duty: Black Ops
November 9, 2010

February 28, 2012
Halo 4

November 6, 2012
Gears of War 3

September 20, 2011
Assassin's Creed 2

November 19, 2009
Elder Scrolls V: Skyrim

November 11, 2011
Halo: Reach

September 14, 2010
Forza Horizon

October 23, 2012
Grand Theft Auto V

September 17, 2013
Assassin's Creed 3

October 30, 2012
Call of Duty: Black Ops

November 9, 2010
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