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Bodycount
The first game from Codemasters Guildford Studio, Bodycount is being developed using the EGO Game Technology Platform, an evolution of the EGO engine. Ensnared in a clandestine global power struggle that rages under the cover of conventional war zones in Africa and Asia, players must eliminate a relentlessly evil enemy known only as ‘The Target’ on behalf of the ‘Network’. After being dropped into chaotic areas of operations, gamers deploy a selection of contemporary firearms to tear through environments and enemies, chaining kills and earning power ups.

Bodycount developer to close - Sep 14, 2011 10:33
Bodycount demo released on Xbox 360 - Aug 16, 2011 10:08

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Anticipated
Injustice: Gods Among Us
April 16, 2013
Uncharted 2: Among Thieves
October 13, 2009
The Last of Us
June 14, 2013
Lightning Returns: Final Fantasy XIII
February 11, 2014
Metal Gear Rising: Revengeance
February 19, 2013
Battlefield: Bad Company 2
March 2, 2010
Battlefield 3
October 25, 2011
Gran Turismo 5
November 24, 2010
Heavy Rain: The Origami Killer
February 23, 2010
Killzone 3
February 22, 2011

April 16, 2013
Uncharted 2: Among Thieves

October 13, 2009
The Last of Us

June 14, 2013
Lightning Returns: Final Fantasy XIII

February 11, 2014
Metal Gear Rising: Revengeance

February 19, 2013
Battlefield: Bad Company 2

March 2, 2010
Battlefield 3

October 25, 2011
Gran Turismo 5

November 24, 2010
Heavy Rain: The Origami Killer

February 23, 2010
Killzone 3

February 22, 2011
PS3 Screens