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THE BRIDGE
Platform: PC
50

The Bridge Review

Escher's aesthetic and pseudo-philosophical airs belie a thoroughly mediocre puzzle game

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The Bridge simply doesn’t confer the exacting controls required to perform its feats of physics. The professor’s a far cry from agile, and any small degree of rotation is bound to send him stumbling down the plane of decline (with an annoying “shuffling” sound effect, to boot). The trajectory of his falls is difficult to gauge. He’s unable to fight against the pull of vortices that draw him in at unfathomable distances. Such issues are annoyances in the main campaign, and outright headache-inducing during an extra set of bonus levels that are unlocked after its completion. In these altered versions of the regular levels, a greater number of hazards are introduced, and dexterity and momentum take on a greater role in successful level completion. In other words, the things that The Bridge is worst at come to the fore. There’s more challenge to be had here at least, even if much of the adversity is ill-gained.

The Bridge PC game

I’d have hoped for the difficulty of The Bridge’s puzzles to derive more from play on perspective than from niggling physics. For all the depth and mystery of the levels, it’s a tremendous disappointment that your primary method of interacting with them is to simply rotate them and walk about on their profile. I wanted to pick at them, to move their pieces, to ascend their crooked ladders and stairways, to walk into the sideways doors and come out in another location upside-down. You do little of that sort in The Bridge, unfortunately. The bizarre accoutrements that line the levels turn out to be largely decorative, and making sense of the traversable portions of each stage isn’t nearly as taxing as one might expect given the source material. More’s the pity - there’s a lot to love about The Bridge’s look, but it doesn’t have much bearing on mechanics or plot.

Lip service is paid to an overarching narrative (something about an assistant and a death), but there’s almost nothing to work with. There’s but a scant bit of text to prop up The Bridge’s story between stages, and it’s so vague as to be meaningless. That it’s included at all seems to just be a nod towards genre convention; indie puzzle games are expected to allude to deeper meaning, and so the game puts on its high-falutin’ airs. But the effort isn’t earnest, and like much else in The Bridge, it doesn’t command interest. It’s content to pose a few contrived questions about perception and infinity, then abandon them to wander off in search of the next rolling ball puzzle.

Our ratings for The Bridge on PC out of 100 (Ratings FAQ)
Presentation
64
The Bridge makes a strong first impression with its penciled look, creating an affecting atmosphere through the aesthetic of M.C. Escher. Yet contrary to expectation, the stylistic choice ends up having little to do with the actual play of The Bridge, and its levels are easier to read than one might think at first blush. Still, the visuals are expertly crafted, and the haunting musical accompaniments are effective.
Gameplay
40
The gameplay of The Bridge is a big letdown. The professor’s limited, lethargic movement make him a chore to control, and the ability to rotate the stages doesn’t open up as many possibilities as one might hope. The puzzles can provide a challenge on occasion, but you’re more likely to be stymied by the inexact controls. Too many puzzles can be solved with minimal exertion. The perspective play of the visuals doesn’t translate into gameplay much.
Single Player
58
The overarching narrative that’s supposed to be constructing a method to The Bridge’s madness never actually develops. A "mirror" world that unlocks after the main campaign poses the truest puzzles, but also relies surprisingly heavily on the game’s imprecise controls. A few collectibles are strewn about, but they’re invisible, so there’s no telling where to start looking for them.
Multiplayer
NR
None
Performance
80
The Bridge installs fast, and seems to run without incident. It handles windowing well, and auto-pauses when minimized. No qualms here, but it isn’t the most taxing game, either.
Overall
50
The Bridge isn’t bad, but it purports to be more than it can offer. Its depth of meaning never manifests, and the true illusion of its M.C. Escher-inspired environments is that the perspective twists are largely superficial. The variety that it tries to introduce comes from a grab bag of puzzle platformer cliches. It might have been more successful had it pared down to its most innovative aspects and developed them, rather than aspiring to the mantle of its gaming precedents.
Comments
The Bridge
The Bridge box art Platform:
PC
Our Review of The Bridge
50%
Mediocre
The Verdict:
Game Ranking
The Bridge is ranked #1842 out of 1972 total reviewed games. It is ranked #145 out of 160 games reviewed in 2013.
1842. The Bridge
1843. Castlevania: Mirror of Fate HD
PlayStation 3
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Released: December 2017
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Screenshots

The Bridge
10 images added Apr 7, 2013 17:56
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