Assassin's Creed II Review
Assassin's Creed II corrects nearly all the problems of its predecessor, transports players to a beautifully realized Renaissance Italy, and results in one of the best games of 2009.
From a performance standpoint, the game shines. Regardless of what’s on screen whether that is a huge unit of guards or the intricate alleyways Ezio often speeds through amidst an escape, the game keeps the frame rate high and smooth. I can’t recall running into bugs of any sort, although I heard tale of a very specific but nearly game breaking bug found at launch that has since been patched. One that did stand out was the pop-in which is the game’s only flaw performance wise but can be quite noticeable at points. That being said, it isn’t nearly as bad as graphically similar titles like Mass Effect where you would find yourself stopping for a few moments as the room loaded in. For the sake of this review, I played the game on the 360 but I have heard that the PS3 version of the game tends to not be as graphically impressive and suffers from some frame rate and pop-in issues that the 360 does not which is unfortunate.
Overall, Assassin’s Creed II retains all of the great aspect from the first title (the story, graphics, environments, and core gameplay) and adds everything that was missing (varied missions, combat complexity, and considerably more content). This game is clearly the vision that Ubisoft Montreal was shooting for with the first game in the series and as such will reinvigorate those who loved the first game while also giving its naysayers a reason to give this game a go. With a huge amount of content that keeps itself interesting, exciting, and, at times, awe-inspiring, Assassin’s Creed II is a must-play title for the 2009 holiday season. After knocking out the main story, fully outfitting your villa, collecting every weapon, plucking up every feather, and uncovering the truth shrouded by the glyphs, you’ll find yourself fully satisfied with the experience and begging for more. Assassin’s Creed III can’t get here soon enough.
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