Need for Speed The Run announced
New racing title from EA Black Box coming this November
Need for Speed The Run from Electronic Arts has been announced, as a game that takes players on a heart-pounding cross-country race from San Francisco to New York.
Launching on November 15, Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on – and it isn’t just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds.
Powered by DICE’s Frostbite 2 engine, Need for Speed The Run is built around a gripping storyline. The racing and the story promise to have you at the edge of your seat, all the way from the Golden Gate Bridge to the Empire State building.
“This is the year that Need for Speed goes to the next level,” said Jason DeLong, Executive Producer at EA. “We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering -- explosive racing that will have players flirting with disaster at 200-miles an hour.”
Using the groundbreaking Frostbite 2 engine, Need for Speed The Run aims to achieve visual quality and enhanced physics. Need for Speed The Run also promises to take storytelling to a new level with performances that will draw the player into a world with no speed limits, rules or allies. Autolog, the Need for Speed franchise’s social competition functionality, is back in Need for Speed The Run.
Developed by Black Box, a studio of Electronic Arts, Need for Speed The Run will be available November 15, 2011 in North America and November 17, 2011 in Europe for the Xbox 360, PlayStation 3, and Windows PC.
Launching on November 15, Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on – and it isn’t just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds.
Powered by DICE’s Frostbite 2 engine, Need for Speed The Run is built around a gripping storyline. The racing and the story promise to have you at the edge of your seat, all the way from the Golden Gate Bridge to the Empire State building.
“This is the year that Need for Speed goes to the next level,” said Jason DeLong, Executive Producer at EA. “We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering -- explosive racing that will have players flirting with disaster at 200-miles an hour.”
Using the groundbreaking Frostbite 2 engine, Need for Speed The Run aims to achieve visual quality and enhanced physics. Need for Speed The Run also promises to take storytelling to a new level with performances that will draw the player into a world with no speed limits, rules or allies. Autolog, the Need for Speed franchise’s social competition functionality, is back in Need for Speed The Run.
Developed by Black Box, a studio of Electronic Arts, Need for Speed The Run will be available November 15, 2011 in North America and November 17, 2011 in Europe for the Xbox 360, PlayStation 3, and Windows PC.

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