PS5 update adds Variable Refresh Rate
VRR support being added this week to variety of games on PS5
Sony has announced that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week.
On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced.
Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch. In the coming weeks, the PS5 versions of games such as Call of Duty: Vanguard, Deathloop, Destiny 2, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, and more will receive patches enabling VRR support.
As an added option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unexpected visual effects, you can turn off this option at any time.