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Take-Two Interactive Software reports results for Q1 FY17

Grand Theft Auto V and Grand Theft Auto Online continue to perform well

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Take-Two Interactive Software has reported results for its fiscal first quarter 2017, ended June 30, 2016.

For fiscal first quarter 2017, net revenue grew 13% to $311.6 million, as compared to $275.3 million for fiscal first quarter 2016. The largest contributors were Grand Theft Auto V and Grand Theft Auto Online, NBA 2K16 and Battleborn.

Digitally-delivered net revenue grew to $172.1 million, as compared to $154.0 million for fiscal first quarter 2016. Recurrent consumer spending (virtual currency, downloadable add-on content and online games) grew 18% year-over-year and accounted for 57% of digitally-delivered net revenue, or 31% of total net revenue.

“We anticipate a robust holiday season for Take-Two, anchored by the upcoming launches of Mafia III, Sid Meier’s Civilization VI, NBA 2K17 and WWE 2K17. We plan to continue to support our titles with an array of innovative offerings designed to promote ongoing engagement and drive recurrent consumer spending, including additional free content for Grand Theft Auto Online,” said Strauss Zelnick, Chairman and CEO of Take-Two.

GTA V

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