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Rainbow Six Siege DLC plans outlined
Four major content expansions planned for the shooter, microtransaction model details
Ubisoft has announced its plans for post-launch support of tactical shooter Rainbow Six Siege.
Rainbow Six Siege will be supported with regular gameplay balancing, tweaks, improvements to features, and detailed patch notes. Events and competitions are also in the works.
Over the course of the coming year, Rainbow Six Siege will receive four major content expansions that are divided into seasons. Each expansion adds one new map and two new operators, each with a new unique gadget and new primary and secondary weapons. New game modes, cosmetic items and in-game events will also be released during the year. While all maps and modes will be immediately available to all players, the new operators and weapon skins will need to be unlocked with Renown, which is earned while you play, or purchased with R6 Credits. Also, there will be a number of cosmetic premium weapon skins that can only be accessed with R6 Credits.
The developers estimate most players will earn around 1,000 Renown for each hour of gameplay. Meanwhile, R6 Credits are an optional premium currency that will be available at launch in packs of 600, 1200, 2670, 4920 or 7560. A pack of 600 R6 Credits will cost $4.99 USD. In addition to enabling players to buy content rather than spend Renown, you can also purchase Renown Boosters, which will generate Renown more quickly while playing.
The 20 operators included at launch are priced steadily – the first one you unlock in each counter-terrorist unit costs 500 Renown, the second is 1,000, and so on. Operators added after launch will be available for 25,000 Renown each.
Check out the Ubisoft Blog post for more information and insight into the game’s post release content.
Rainbow Six Siege is set to release on PC, Xbox One, and PS4 on December 1st 2015.
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