Steam introduces paid Workshop content
Mod and item creators can now charge fans for their efforts
Valve has announced that Steam now offers new functionality in the Steam Workshop, allowing community mod makers the opportunity to earn money.
With this update, community-made Workshop content such as mods, items, or maps can now be made available for sale directly via the Steam Workshop for titles that have enabled this feature.
Creators contributing to the Steam Workshop have the choice of listing their new creations for sale at a price of their choosing, or to continue to make their work available to players for free. Mods purchased from the Steam Workshop are available immediately for play.
Direct mod sales via the Steam Workshop debuts today with Bethesda Softworks'The Elder Scrolls V: Skyrim, and additional titles will become available across the Steam Workshop in the coming weeks.
Valve notes creators must have the necessary rights to post any content to the Steam Workshop, whether it is for sale or not. If you upload copyrighted content that you or your contributors do not have the rights to distribute, then you may forfeit all earned revenue from the item, may be liable for damages and compensation, and may be banned from future participation in this Workshop or the Steam Community in general.
In late January, support was added for third party games to sell in game items created by members of the community. Valve also announced over $57 mil has been paid to community content creators since Workshop debuted in October 2011.
Complete details can be found on the official website.

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