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Are You Gonna Finish That?

A game is perhaps one of the few things that many of us never end up sticking with to its completion

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When I grew older there should really be no excuse for not finishing games which you know deep down in your gut are great games. The games I end up not seeing through are in the RPG genre and they require a lot of time investment to complete. If you leave it for as little as a week you can forget the long-winded story and advance equipment/spell menu that forces you to spin the controller around your head like a lasso.
 
The strange thing I find is I will always play the game to death until I’m about ninety percent of the way through. After this invisible threshold my mind will for some reason find a new distraction. The thought of coming back to the game when I have a shiny new one in front of me is a fate worse than death. But why I hear you cry, and I can’t tell you. Perhaps I played a game when I was younger and at the end a scary clown leapt out of the TV and throttled me. Maybe my brain is shielding me from a lengthy cut-scene and poor resolution after my days of time-investing.
 
screenshot
 
On the other hand, I find the beginning of the games I play to be one of the most enjoyable parts of the experience. Everything is (hopefully) fresh and you’re finding your legs in a new and exciting environment. More often than not a game can begin to lag during the middle or take an inordinate amount of time to pickup (ala FFXIII). As with anything, whether it is literature, films, games, we need a effective dramatic arc. Freytag’s pyramid is the classic structure with a proven formula: Exposition, rising action, climax, falling action, and denouement.
 
This is a difficult structure to get correct for ninety-minutes, just think how hard it is to sustain for over twenty-five hours of gameplay. It’s no wonder that RPG’s fall prey to the trappings of blowing ones ‘climatic load’ either too often or too late, or failing to build it enough. With something simple like boss fights you normally notice they become bigger and nastier as you progress through the game. Not only does it make sense but there is the feeling of achievement. Who wants to save the universe from a fly? You want to end things by jettisoning into a beast the size of a small moon armed with a weapon so big the recoil rips your arms off.

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#8 Jun 17, 2010 17:15:01 (Jun 17, 2010 17:15)

kamikaziechameleon
Since I started working 50 hours a week with 2.5 hours of commuting every day I've developed a love for games to be shorter and more polished, filler wastes my time and dollars.  If a game is 20 hours long with no filler great but that is never the case(GTA I'm looking at you)
#7 Jun 7, 2010 20:10:07 (Jun 7, 2010 20:10)

SpectralShock
Kamikazie, that is because the GRAW games were made as totally different on PC and consoles. Different engines even.
#6 Jun 7, 2010 09:25:57 (Jun 7, 2010 09:25)

kamikaziechameleon
@Nechrol
 
R6 1-3 where all good, but haven't had a taste for a single one since vegas had a good premise but was pushed out prematurely. 
 
@SpectralShock
GR on pc was 50X better than on 360 I have both.  The 360 AI is worse and you can hand hold it or control it in any meaningful way.  The Co-op is also way worse.
 
Starting prototype, lets see if I finish it  ^_^
#5 Jun 5, 2010 05:07:51 (Jun 5, 2010 05:07)

Nechrol
I used to love the old Rainbow 6, had one ages ago on the PC with a 32bit graphics card. Where you could choose the massive armour which looked like your team had mattresses strapped to their bodies. 
 
I also had the rainbow 6 on the Xbox...mulitplayer was one of the best gaming experiences in my mind...nostalgia
 
I still never finished Oblivion even though it was one of the best games I played...rinsed all the side quests then just left the main story...maybe because I found it boring
#4 Jun 4, 2010 22:30:18 (Jun 4, 2010 22:30)

SpectralShock
Should have checked my review too! Not that great
 
 
#3 Jun 4, 2010 09:09:24 (Jun 4, 2010 09:09)

kamikaziechameleon
only don't finish a game if I hate it in the first few minutes.  Even then I will finish many games I hate if they get good reviews, for example I finished Ghost recon advanced warfighter, horrible game but I felt that since it garnered great Reviews it must have a gem of decency some where, but it didn't.
#2 Jun 4, 2010 00:02:32 (Jun 4, 2010 00:02)

nutcrackr
I try to finish all games I own, even some that I don't like. Not recently but some old games were too hard and I don't enjoy cheating. There are a handful that remain uncompleted and probably will remain that way.
 
#1 Jun 3, 2010 20:57:08 (Jun 3, 2010 20:57)

SpectralShock
Excellent point, I got a few games laying around that I never got to finish ;(
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