MGS V: Ground Zeroes PC version detailed
System specs and exclusive features announced
Konami and Nvidia have revealed additional details about the upcoming PC version of Metal Gear Solid 5: Ground Zeroes.
Nvidia has listed the technical improvements of the upcoming port. They include 60 FPS frame rate, additional deferred lights and shadows, higher-resolution render targets and shadows, increased detail over distances, and NVIDIA SLI Multi-GPU support. Plus there are options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures) with resolution support up to and including 3840x2160 (4K).
You can compare the PC visual fidelity to that of PS4 with Nvidia's interactive screenshot.
Also released are the system requirements, as follows.
Minimum
OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 4 GB RAM
Graphics: GeForce GTX 650 or above
DirectX: Version 11
Recommended
OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 8 GB RAM
Graphics: GeForce GTX 760 or above
DirectX: Version 11
Metal Gear Solid V: Ground Zeroes will be released for PC via Steam on December 18, 2014. The title was previously released on Xbox 360, Xbox One, PS3, and PS4.

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