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MGS V: Ground Zeroes PC version detailed

Posted by SpectralShock on

Konami and Nvidia have revealed additional details about the upcoming PC version of Metal Gear Solid 5: Ground Zeroes.

Nvidia has listed the technical improvements of the upcoming port. They include 60 FPS frame rate, additional deferred lights and shadows, higher-resolution render targets and shadows, increased detail over distances, and NVIDIA SLI Multi-GPU support. Plus there are options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures) with resolution support up to and including 3840×2160 (4K).

You can compare the PC visual fidelity to that of PS4 with Nvidia’s interactive screenshot.

Also released are the system requirements, as follows.

Minimum
OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 4 GB RAM
Graphics: GeForce GTX 650 or above
DirectX: Version 11

Recommended

OS: Windows Vista 64-Bit or later
Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above
Memory: 8 GB RAM
Graphics: GeForce GTX 760 or above
DirectX: Version 11

Metal Gear Solid V: Ground Zeroes will be released for PC via Steam on December 18, 2014. The title was previously released on Xbox 360, Xbox One, PS3, and PS4.

MGS V Ground Zeroes PC