Platform: Wii U
Sonic Boom: Rise of Lyric first details
SEGA promises a different experience than past titles
The new Sonic the Hedgehog will be unleashed at this year’s Electronic Entertainment Expo in Los Angeles with the debut of playable versions of new titles exclusively for Wii U and Nintendo 3DS and 2DS systems.
The new games Sonic Boom: Rise of Lyric for Wii U, developed by Los Angeles-based Big Red Button, and Sonic Boom: Shattered Crystal for Nintendo 3DS, from San Francisco-based Sanzaru Games, will introduce new gameplay and a formidable villain Lyric.
Sonic and friends - Tails, Knuckles, Amy, and the newest member of the team, Sticks, will work together as they face their most powerful enemy yet. Lyric is a giant and monstrous snake-like creature from an ancient race. An extremely tech-savvy mastermind who uses a sophisticated robotic body of armour to carry out his own nefarious deeds. With a strong emphasis on collaboration, the roles of Tails, Knuckles, Amy, and Sticks, will be elevated in gameplay that capitalises on each character’s unique talents and abilities. The goal is to prevent Lyric from powering his army of robots and carrying out his plan to destroy the world.
Sonic Boom: Rise of Lyric will feature CRYENGINE, the 3D game technology from Crytek, as the very first Wii U game to incorporate this technology.
In Rise of Lyric, the gameplay will challenge players with over-the-top speed runs, but the heart of the game will focus on combat and brand-new abilities including the Enerbeam. This new feature in the game gives players an energy-charged cord that can be used by characters to navigate the world like never before. Players will be able to swing or zip-line across gaps, explore alternate paths, grab and throw enemies and take away their shields in combat.
SEGA announced Sonic Boom earlier this year, which is a new branch of the Sonic Universe that, in addition to gaming, will include a first-ever CG-animated TV series on Cartoon Network in the U.S. and Canal J and Gulli in France with a global rollout to follow, as well as a robust merchandising program anchored by master toy partner TOMY. Unlike previous Sonic adventures, the Sonic Boom video games will operate in harmony with the TV series, with many feature storylines and characters appearing in both formats.