Football Manager 2013 first details
New mode allows gamers to progress quicker and easier
Sports Interactive and SEGA have announced Football Manager 2013.
New this year is the Classic mode, or ‘FMC’. FMC offers, for the first time in Football Manager's history, an alternative, less time-consuming way for players to approach the game. The new mode simplifies the way players manage their club and allows them to focus on the nuts and bolts of taking their team to the top.
“The introduction of FMC is a major step forward in Football Manager’s evolution,” says Sports Interactive’s Studio Director Miles Jacobson. “In recent years it’s become clear that there’s a large group of people who would like to play Football Manager, but simply can’t devote the time required to get the most out of the game – in fact, now that they have families and other commitments, even some members of the SI team have found themselves in this position. We decided, therefore, to try to find a way to accommodate players with limited free time, without significantly diluting the experience. We believe that FMC achieves this beautifully."
As well as streamlining the manager’s role – to the point where a full season can be played out in eight to 10 hours – FMC also offers its players two distinct ways to play; they can either embark on an open-ended career or test their mettle in the new Challenge mode.
In Challenge mode the player faces a particular scenario which is designed to test his or her management skills over a set period of time – usually half a season. The challenges replicate a variety of real world circumstances - is it possible to achieve success with a squad consisting entirely of kids, for example, or can a team that’s bottom of the table on Christmas Day be saved from relegation by the end of the season?
FM13 will ship with five challenges included, while more will be made available throughout the year, depending on the level of demand from players.
Alongside Challenge mode, FMC also incorporates a number of ‘unlockable’ features which, if used, make the game a little easier to play – managers can remove the need for work permits, for example, or add a few million to their transfer budget. Players can ‘earn’ some of these unlockables by reaching in-game milestones, while all are available to purchase if the player chooses to do so.
Football Manager 2013 will release for PC in the Fall 2012.
New this year is the Classic mode, or ‘FMC’. FMC offers, for the first time in Football Manager's history, an alternative, less time-consuming way for players to approach the game. The new mode simplifies the way players manage their club and allows them to focus on the nuts and bolts of taking their team to the top.
“The introduction of FMC is a major step forward in Football Manager’s evolution,” says Sports Interactive’s Studio Director Miles Jacobson. “In recent years it’s become clear that there’s a large group of people who would like to play Football Manager, but simply can’t devote the time required to get the most out of the game – in fact, now that they have families and other commitments, even some members of the SI team have found themselves in this position. We decided, therefore, to try to find a way to accommodate players with limited free time, without significantly diluting the experience. We believe that FMC achieves this beautifully."
As well as streamlining the manager’s role – to the point where a full season can be played out in eight to 10 hours – FMC also offers its players two distinct ways to play; they can either embark on an open-ended career or test their mettle in the new Challenge mode.
In Challenge mode the player faces a particular scenario which is designed to test his or her management skills over a set period of time – usually half a season. The challenges replicate a variety of real world circumstances - is it possible to achieve success with a squad consisting entirely of kids, for example, or can a team that’s bottom of the table on Christmas Day be saved from relegation by the end of the season?
FM13 will ship with five challenges included, while more will be made available throughout the year, depending on the level of demand from players.
Alongside Challenge mode, FMC also incorporates a number of ‘unlockable’ features which, if used, make the game a little easier to play – managers can remove the need for work permits, for example, or add a few million to their transfer budget. Players can ‘earn’ some of these unlockables by reaching in-game milestones, while all are available to purchase if the player chooses to do so.
Football Manager 2013 will release for PC in the Fall 2012.
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