First Medal of Honor: Warfighter details
An authentic story staged in a fictional conflict planned
Expect an even more authentic story in Medal of Honor: Warfighter, the sequel to 2010's Medal of Honor, because even more real-world Tier One operators have been involved in the development of the game with studio Danger Close, says USA Today.
The new game focuses on two Navy SEALS and members of AFO Team Neptune - Preacher and Mother - who appeared in the 2010 game that was set in modern-day Afghanistan and sold over 5 million copies.
Warfighter is not based on any specific real-world battle, says Greg Goodrich, who returns as executive producer. "Medal of Honor started as the game version of Saving Private Ryan and that film was a historical fiction, an actual event but a fictional story woven through history. So we have done that even up to the last game, which was loosely based on Operation Anaconda (a major 2002 battle in Afghanistan)."
"Every mission in the game has a dotted line to something that has been either inspired by actual events or has happened or is loosely based on something that has happened."
The story, penned by actual Tier One operators, also gets close to home in looking at the dynamics of an operator's home life. "When we begin our story there is sort of this crossroads that Preacher has come to that the relationship with his wife can go either way," Goodrich says. "She needs help raising their child and she is about to give up. But Preacher he is a fighter and he is going to do whatever it takes to repair that and fix that."
More than two dozen Tier One operators have consulted on the game, Goodrich says. 2010's Medal of Honor conveyed to many operators about the developers' reverence and respect for soldiers, says Nate, one of operators who helped co-write the game's story (he and the other operators interviewed gave only their first name).
Medal of Honor: Warfighter is coming to PC, Xbox 360, and PlayStation 3 in October. More details are expected next week at GDC.
The new game focuses on two Navy SEALS and members of AFO Team Neptune - Preacher and Mother - who appeared in the 2010 game that was set in modern-day Afghanistan and sold over 5 million copies.
Warfighter is not based on any specific real-world battle, says Greg Goodrich, who returns as executive producer. "Medal of Honor started as the game version of Saving Private Ryan and that film was a historical fiction, an actual event but a fictional story woven through history. So we have done that even up to the last game, which was loosely based on Operation Anaconda (a major 2002 battle in Afghanistan)."
"Every mission in the game has a dotted line to something that has been either inspired by actual events or has happened or is loosely based on something that has happened."
The story, penned by actual Tier One operators, also gets close to home in looking at the dynamics of an operator's home life. "When we begin our story there is sort of this crossroads that Preacher has come to that the relationship with his wife can go either way," Goodrich says. "She needs help raising their child and she is about to give up. But Preacher he is a fighter and he is going to do whatever it takes to repair that and fix that."
More than two dozen Tier One operators have consulted on the game, Goodrich says. 2010's Medal of Honor conveyed to many operators about the developers' reverence and respect for soldiers, says Nate, one of operators who helped co-write the game's story (he and the other operators interviewed gave only their first name).
Medal of Honor: Warfighter is coming to PC, Xbox 360, and PlayStation 3 in October. More details are expected next week at GDC.

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