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Battlefield 3 classes detailed

New blog reveals further information on soldier classes in the game

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New blog from DICE has revealed further information about the player classes that will be available in Battlefield 3, an upcoming shooter set for release in October.

The four classes available in Battlefield 3 are Assault, Engineer, Support and Recon. The Assault class is still the frontline run and gun class, and considering the havoc and fallen team members someone will see while on the frontlines, the Assault soldier now has medic abilities. All the abilities such as medkits and defibrillators typically found on the Medic class are now incorporated into Assault. However, if players want to customize the Assault soldier more towards medic abilities or towards serious gunplay, it’s all possible.

Engineers are returning in Battlefield 3, bringing back the class in charge of making repairs to the various vehicles. On the other hand, the Engineer is very adept at taking down vehicles as well – this class includes RPGs that can take down armored targets that can’t be destroyed by bullets alone, or even building facades that enemy combatants may be using to take cover.

The Support class makes its return in Battlefield 3, incorporating the ability to use light machine guns and can lay down heavy fire, allowing him to become a serious mobile weapons platform. “Support has always been about heavy infantry firepower from his LMG,” says Alan Kertz, Senior Multiplayer Designer at DICE. “It’s a role that we’ve wanted to feel different than Assault’s running and gunning.”

There are two new features in Battlefield 3: Bipods and Suppressive Fire. Bipods have a very practical use, especially for LMGs, as they provide a substantial increase in stability while laying down a base of fire. Bipods can be deployed anywhere by zooming in with your LMG when prone, or when standing/kneeling in front of suitable supports, such as a window sill. The stability created by deploying a Bipod gives players a massive boost in accuracy and recoil reduction.

Suppressive Fire is a new in-game mechanic that changes how users can play the game. When you lay down fire in close vicinity to an enemy, the incoming barrage will show up as a graphical blur effect on his screen to stress him and let him know it’s not safe to pop out from behind cover. Just as importantly, this mechanic also affects his character’s in-game firing accuracy, making him less of a threat by using real world tactics.

“Supported shooting with Bipods and Suppressive Fire finally allows us to achieve an obvious difference between Assault and Support, since the heavy LMGs are not terribly mobile,” explains Kertz. “When deployed with a Bipod, they become an incredibly powerful force. Suppressive Fire forces the enemy to keep their head down and lets the Support gunner pin his enemies in place so teammates can flank.”

Recon is the long range sniper class for Battlefield 3 who excels at gathering intel while on the battlefield. His sniper scope gives this class a distinct view of the battlefield, making Recon particularly suited for spotting enemies as seen in Battlefield: Bad Company 2, ensuring your entire team can see the locations of spotted members of the opposing team. “Recon traditionally has been seen as just a sniper,” Kertz said. “We wanted to change that perception, so we’ve built several completely new teamplay oriented gadgets specifically for the Recon class so he can be a team player, even if he’s sitting on the top of Wookie Mountain.”

For further details, check out the
full blog post. Battlefield 3 is coming to PlayStation 3, Xbox 360, and Windows PC on October 25th.

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