Hydrophobia: Prophecy feedback system a success
Developer feedback system exceeds expectations
Dark Energy Digital has announced that its new Darknet developer feedback system has exceeded its expectations. Thousands of players have submitted their feedback using the system, which automatically uploads contextual data for Dark Energy to analyse.
"We were expecting a slow burn with Darknet, so when we switched on InfiniteWorlds the day after launch and the whole game map lit up like a Christmas tree, we were really surprised. People really seem to be embracing the connected development philosophy behind Darknet." – Pete Jones, Director, Dark Energy Digital.
Dark Energy developers are now busy analyzing the data by actually playing through the game with real gamers feedback appearing as icons tagged throughout the world.
“It’s a mind blowing experience to play back through the game you created and see what the community thinks about the different elements. You see clusters of positive responses around cool moments and you can analyse the map area by area to see which are most popular. But the main idea of course is to actively improve the game, and this is already happening. Thanks to Steam Cloud we’ve already delivered several micro updates to address frustrations flagged up by Darknet, such as adding extra checkpoints to alleviate concentrations of frustration data points.”
Darknet launched in Hydrophobia Prophecy on Steam last week.
"We were expecting a slow burn with Darknet, so when we switched on InfiniteWorlds the day after launch and the whole game map lit up like a Christmas tree, we were really surprised. People really seem to be embracing the connected development philosophy behind Darknet." – Pete Jones, Director, Dark Energy Digital.
Dark Energy developers are now busy analyzing the data by actually playing through the game with real gamers feedback appearing as icons tagged throughout the world.
“It’s a mind blowing experience to play back through the game you created and see what the community thinks about the different elements. You see clusters of positive responses around cool moments and you can analyse the map area by area to see which are most popular. But the main idea of course is to actively improve the game, and this is already happening. Thanks to Steam Cloud we’ve already delivered several micro updates to address frustrations flagged up by Darknet, such as adding extra checkpoints to alleviate concentrations of frustration data points.”
Darknet launched in Hydrophobia Prophecy on Steam last week.
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