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F1 2010 issues addressed by Codemasters
A large statement issued on the website in response to the problems fans are reporting
Codemasters has issued a large statement on its website in response to the issues fans are having with the recently released F1 2010.
Many issues have been reported by players since the game's release a few weeks ago, from poor AI to scripted lap times. The post covers a few of these problems, as well as several others, and says how Codemasters is working hard to resolve these issues.
Many issues have been reported by players since the game's release a few weeks ago, from poor AI to scripted lap times. The post covers a few of these problems, as well as several others, and says how Codemasters is working hard to resolve these issues.
"Some of the identified issues have led (understandably) to people making assumptions about the game that are not accurate, so we felt that in order to reassure you and explain better the process which we are going through at the moment, we’d address a few common queries, in particular relating to AI......The AI system implemented in F1 2010 is very complex, and is certainly not scripted in any way......It’s also important to note that in order to make the tracks as richly detailed as they are, we use far more textures than the consoles can physically hold..."

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