Halo Infinite gameplay details
A first look at campaign confirms weapons and foes
Microsoft and 343 Industries have revealed new details about Halo Infinite campaign.
In a new gameplay demo, the Master Chief and the Pilot are shot down by anti-aircraft guns and crash land on the ring, where Chief sets out to disable the AA guns so they can continue their mission. Throughout the demo, you see a variety of the weapons, from MA40 assault rifle to the new high-precision VK78 Commando and the Ravager plasma weapon. Also new to Halo is the Grappleshot, which lets Chief close the distance to enemies at will, pull objects directly to him, and move around the map like never before.
The demo also reintroduces an enemy faction (first appearing in Halo Wars 2) – the Banished. Comprised of a variety of new and familiar enemies, this group is led by the War Chief Escharum.
Halo Infinite promises an environment several times larger than the last two Halo games combined. With Xbox Series X and the Slipspace Engine, the gameplay is locked at 60 frames per second at up to 4K resolution; the Slipspace Engine will also scale to existing platforms.
Halo Infinite will also be available at launch on Xbox Game Pass for PC and console. The game is set to launch Holiday 2020.