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PlayStation 5 hardware specs announced
The new console promises ultra-high-speed SSD and custom hardware design
Sony has announced the hardware details of the upcoming PlayStation 5 console.
Mark Cerny, lead system architect for PS5, provided an update on the planned main features of the system. PS5’s ultra-high-speed SSD and integrated custom I/O system were developed with the goal of removing barriers to play – specifically loading screens. Additional GPU power will allow for higher resolution in games, but a major new feature that benefits the visuals of games even further is ray tracing.
PS5 will also allow games to offer a much deeper sense of immersion through 3D audio. Lastly, the system will support backwards compatibility, with almost all of the current top 100 PS4 titles playable at launch on PS5.
The official PS5 hardware specs are as follows:
CPU | x86-64-AMD Ryzen™ “Zen 2” |
8 Cores / 16 Threads | |
Variable frequency, up to 3.5 GHz | |
GPU | AMD Radeon™ RDNA 2-based graphics engine |
Ray Tracing Acceleration | |
Variable frequency, up to 2.23 GHz (10.3 TFLOPS) | |
System Memory | GDDR6 16GB |
448GB/s Bandwidth | |
SSD | 825GB |
5.5GB/s Read Bandwidth (Raw) | |
PS5 Game Disc | Ultra HD Blu-ray™, up to 100GB/disc |
Video Out | Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1) |
Audio | “Tempest” 3D AudioTech |
The PlayStation 5 console is planned for launch this Holiday 2020.
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