2K will bring CivilizationEDU to schools in 2017
A modified version of Civilization V will act as a learning tool
Take-Two Interactive Software, 2K and Firaxis Games have announced a partnership with GlassLab Inc., a nonprofit learning company, to bring a modified version of Sid Meier’s Civilization V to high schools in North America in the fall of 2017.
Developed by Firaxis Games, Civilization V has sold-in more than 8 million units worldwide. CivilizationEDU will provide students with the opportunity to think critically and create historical events, consider and evaluate the geographical ramifications of their economic and technological decisions, and to engage in systems thinking and experiment with the causal/correlative relationships between military, technology, political and socioeconomic development.
In addition, GlassLab Inc. will add a learning analytics engine to CivilizationEDU to capture students’ progress and assess their problem-solving skills. Teachers who use CivilizationEDU will have access to an online dashboard that will provide reports on students’ progress, demonstrating how in-game accomplishments relate to problem solving; developer diaries; gameplay tutorial videos, and instructional resources.
CivilizationEDU will be available for download in 2017 from specialized partners Houghton Mifflin Harcourt, SMS Tech Solutions, Edmodo and Learning.com, in addition to other distributors.