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Bodycount

The first game from Codemasters Guildford Studio, Bodycount is being developed using the EGO Game Technology Platform, an evolution of the EGO engine. Ensnared in a clandestine global power struggle that rages under the cover of conventional war zones in Africa and Asia, players must eliminate a relentlessly evil enemy known only as ‘The Target’ on behalf of the ‘Network’. After being dropped into chaotic areas of operations, gamers deploy a selection of contemporary firearms to tear through environments and enemies, chaining kills and earning power ups.
 
News
Bodycount developer to close - Sep 14, 2011 14:33