RSS Feeds NGN on Facebook NGN on Twitter NGN on YouTube
Welcome, Guest. Login | Register | PW? ]
Header logo
Platform: PlayStation 3

Star Trek Review

Feels more like a promotional tool rather than a quality product

Posted by on

In theory, Kirk and Spock provide players with two different ways to experience the game. Kirk is the gun slinging, shoot-first ask questions later type, while Spock is more stealth based. The choice is rendered worthless as the game plays out the same either way. I tried approaching a playthrough as Spock with caution and strategy, but the level design more-or-less ensures things will devolve to a good ol’ fashioned shootout. Even when I did see a stealth opening, my AI partner would run around like a chicken with its head cut off, drawing attention to himself and blowing our cover. The partner AI is absolutely abysmal, they rarely help in combat, often get in the way, and take forever to assist you when you are down. The AI for enemies is equally bad. The Gorn must have conquered some dumb alien races, because their strategy often involves running directly up to you, then standing motionless while you shoot them in the head.

Star Trek The Video Game 2013

One of the few positive things to say about Star Trek’s gameplay is its drop-in online co-op mode. While playing as Spock, I left myself open to the online network and someone joined my game. Playing with someone helps solve the issues with partner AI, making battles go a little bit faster and moving the game along. At one point, I had to help Kirk up to a ledge and cover him while he extended a bridge. This was a rare instance of fun in Star Trek, but there aren’t enough of them.

Star Trek's graphics are really rough, exemplified by the flat textures and glitchy environments. However, the art direction is so lackluster, the poor graphics don’t feel like much of a crime. The space stations are all white with black accent, sprinkled with the occasional foliage or other relatable touch. The alien planets are all rusty brown barren rocks. It’s clear that the team was trying to only pull visual inspiration from Abram’s Star Trek as any other artistic influence from the nearly 50 year old series seems ignored. But staying so slavishly close to Abram’s world has limited Digital Extremes in what they can imagine. Thus, by the sixth hour you will be begging for something new to look at.

Star Trek The Video Game 2013

The laziness of Star Trek extends beyond the gameplay, graphics, and art to almost every other aspect of the game. The sound design is underwhelming. It is important to note the brilliant Michael Giacchino, who scored Abram’s film, delivers a nice set of music that plays off its established themes while still being original. However, the other aspects of the sound design fall flat, just a general din that rarely provides any sort of aural cues or assistance in discerning the muddled world of the game. The worst of the sound design are the reactionary lines given by Spock and Kirk, which are repeated so often they become painfully annoying.

I wish I could say that Star Trek: The Video Game caters to fans of franchise, however the game is so directly pointed at the reboot and its sequel, I don’t think it resonates with the deeper lore. Either way, there are so few good ideas in Star Trek, it’s nearly impossible to recommend. While the story is passable and the dialogue enjoyable, you might as well watch Abram’s first film. You will get the same narrative quality, while not having to wade through mediocre gameplay, terrible graphics, and the myriad of other issues that bog down the fun. Just like those fast food toys, Star Trek: The Video Game feels more like a promotional tool rather than a quality product, taking advantage of franchise familiarity and the hype machine, then delivering something underwhelming and forgettable.

Our ratings for Star Trek on PlayStation 3 out of 100 (see how we rate)
While employing the cast of the reboot to voice their characters is nice touch, nothing can redeem the abysmal animation. This isn't helped by the boring art style which weakly panders to the recent reboot.
What's good about Star Trek has been done better elsewhere, what's bad about it is painfully frustrating and poorly constructed.
Single Player
There's a decent story told in Star Trek, but getting through it is difficult with your partner and the enemy's AI being so terrible.
Having a human controlled partner can spice up the game and help move things along, but is mostly underused.
Loading screens are everywhere and graphic/gameplay glitches are a dime-a-dozen. I guess it's nice that nothing is ostensibly broken.
Star Trek: The Video Game has flashes of a title that might have been fun to play, but they are few and far between. In the end, the design is so haphazard and pedestrian it ruins any potential the game had. The fans of this beloved series deserve something far better than this.
blog comments powered by Disqus
Star Trek
Star Trek box art Platform:
PlayStation 3
Our Review of Star Trek
The Verdict:
Game Ranking
Star Trek is ranked #1222 out of 1,252 total reviewed games. It is ranked in our bottom 5% of games released in 2013 (160 in total)
1221. Dead Alliance
Xbox One
1222. Star Trek
1223. Consortium
Related Games
Darkness II, The Darkness II, The
Platform: PlayStation 3
Released: February 2012
Developer: Digital Extremes
Homefront Homefront
Platform: PC
Released: March 2011
Developer: Digital Extremes
Dark Sector Dark Sector
Platform: PC
Released: March 2009
Developer: Digital Extremes

Star Trek
15 images added Apr 28, 2013 21:36
Advertisement ▼
New Game Network NGN Facebook NGN Twitter NGN Youtube NGN RSS