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I Am Alive Review

An intriguing downloadable release that offers some rather interesting gameplay elements with a focus on realism

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Later in the game, enemy groups grow in size and posture. Some enemies will appear as leaders, meaning they are the most likely to ignore the gun and call your bluff if your clip is empty. Some enemies will have riot gear, meaning they won’t be scared by your weapon nor can be melee attacked, thus forcing you to take them down with a precision-aimed headshot before they get too close. Given all these factors, many of the encounters can potentially play out as strategical standoffs – you must almost always kill most of the enemies, so finding efficiency is key. There is some stealth that’s possible when approaching groups, but by and large most encounters are unavoidable. If you do die, the game offers 5 checkpoint restart opportunities through the whole game, which can be replenished by helping the civilians as mentioned earlier.
 
I Am Alive
 
As has been noted, I Am Alive is a game that has many interesting ideas and they are well implemented, yet it’s notably simple. The same can be said about the game’s presentation. Graphics in this title are appropriately washed out and dominated by gray and black, which actually gives the game a surprisingly strong atmosphere. Combined with a good soundtrack and a visual filter, the world of I Am Alive can be haunting and desperate – exactly the type of atmosphere that many have tried to achieve (Resistance franchise), but only a few pulled it off (Metro 2033).
 
However, voice acting and dialogue is serviceable at best, with some basic animations and minimal lip sync. The game’s soundtrack would sometimes be stuck in a “combat situation” when you’ve long left the enemies behind. Things aren’t great on a technical level either – the game’s engine just doesn’t look very good, with low resolution textures and an awful draw distance. The apparent excuse for poor visibility is due to the dust, but things aren’t much better in clear areas either, and things get especially bad in unlit areas. Thankfully, enemies and items are highlighted, so they are easier to locate. The game did crash once, taking our 360 with it. Also of note, while checkpoints work fine as you play, restarting the whole game puts you back to the previous loading screen instead of a checkpoint, which could mean a ton of gameplay lost.
 
I Am Alive
 
I Am Alive must have endured many changes over the years, but it is good to see the title finally come to life. It’s a downloadable release that offers good value, with 3 hours of play for just the main story missions and a haunting world to explore. The story’s ending is a bit of a letdown, and the graphics don’t look that great – but this is a game packed with interesting ideas. Sure, all of the gameplay mechanics that come from those ideas can seem rather simple, but they are firmly grounded in reality which makes the simplicity appropriate. This may not be the same ambitious effort that was introduced to the world with a trailer some years ago, but I Am Alive is still a worthwhile experience that offers something new and different from the norm.
 

Our ratings for I Am Alive on Xbox 360 out of 100 (Ratings FAQ)
Presentation
64
While the soundtrack is nicely done, the game's visuals really struggle. Voice acting is largely forgettable. Having said that, the game manages to create one of the best post-apocalyptic atmospheres in recent memory.
Gameplay
80
A lot of interesting ideas are executed with some simple mechanics - and it works. The need to watch your energy while climbing adds an extra element of edge that many modern games are missing. The standoffs with AI enemies can be truly tense.
Single Player
76
The game's decent length and many optional objectives provide plenty of reasons to explore the sizable city. However the story, while starts off promising, ends with complete lack of closure.
Multiplayer
NR
Simple leaderboards to compare how you did during the playthrough
Performance
78
Aside from some minor sound issues and an odd crash, the game runs stable. Progress tracking should have been better saved between game sessions.
Overall
76
I Am Alive may struggle in some areas, particularly with story and presentation, but its engaging and fairly unique gameplay elements offer enough redeeming value to warrant a look.
Comments
I Am Alive
I Am Alive box art Platform:
Xbox 360
Our Review of I Am Alive
76%
Good
The Verdict:
Game Ranking
I Am Alive is ranked #751 out of 1972 total reviewed games. It is ranked #70 out of 145 games reviewed in 2012.
751. I Am Alive
752. Jak and Daxter Collection
PlayStation 3
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Screenshots

I Am Alive
9 images added Feb 13, 2012 22:13
Videos
I Am Alive - Comeback Trailer
Posted: Oct 2, 2011 23:26
I Am Alive - The Rules
Posted: Dec 21, 2011 01:59
I Am Alive - Survival Trailer
Posted: Jan 23, 2012 23:28
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