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Assassin's Creed: Revelations Launch Event

We drop by the Ubisoft Canada launch event for Assassin's Creed Revelations

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I also asked how different Assassin's Creed was from his earlier work on the acclaimed Prince of Persia: The Sands of Time. "Prince of Persia was a game that had fantasy elements and also, the gameplay was more linear so it impacted the design. Assassin's Creed is set in more reality so that affected the environments, also" he laughed, "it was running on the PS2 engine."
 
When talking about if the game could be thought to have a 'casual element', and maybe appeal to those simply wanting to play the main story. Raphael explained that "it is a game where you can, if you want, go through the main storyline, but there is so much more to the game, side missions in the game take you all over the environment and allow you to take in the architecture. It was important to me that we created an immersive environment, to be able to explore...I'm the kind of person who likes to chill and watch the sunrise."
 
ac revelations event
 
Back in the media hall and with the admission of the crowds the event was in full swing. The bustling atmosphere was filled with the games fans, some decked in the assassin's and Templar's garb, multiplayer booths occupied with players.
 
I had the chance to see some of the multiplayer action and players having to channel out the environmental noise of their surroundings. Concentrating on the screen, they kept focus in the "Wanted" multiplayer, test-driving characters such as the Harlequin and Courtesan, and performing some vicious stealth kills as they tracked and eliminated their target. It was impressive to see that even in a crowded environment; the tense gameplay that accompanies Assassin's Creed did not diminish.
 
assassins creed revelations
 
Upstairs displayed a selection of artwork including character designs and matte paintings of Constantinople, highlighting the spectrum of the design process. It was interesting to be able to see a level of detail that goes into every facet of the game and how what begins as a "flat" work of art is able to transfer over to environment that we are able to traverse.
 
Ubisoft put on a great show, and Assassin's Creed revelations looks and feels like a fitting end to the chapters of Ezio, Altair, and Desmond. Although it may be bittersweet, "every end is a new beginning" and I imagine we'll be seeing more of the Animus in the future.
 

Comments
Assassin's Creed: Revelations
Assassin's Creed: Revelations box art Platform:
Xbox 360
Our Review of Assassin's Creed: Revelations
82%
Great
The Verdict:
Game Ranking
Assassin's Creed: Revelations is ranked #359 out of 1971 total reviewed games. It is ranked #44 out of 104 games reviewed in 2011.
358. Assassin's Creed: Revelations
PlayStation 3
359. Assassin's Creed: Revelations
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Screenshots

Assassin's Creed: Revelations
19 images added Oct 23, 2011 16:13
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