Hydrophobia: Prophecy Review
Superb water effects not matched by the basic gameplay
Kate acquires a special water power in the last parts of the 3.5 hour experience. The power allows you to create a peak of water and move it around with ease. Once gained there is very little reason to bother shooting anymore. You can just create the peak and inundate the poor Malthusians with wave after wave until they drown or suffer gross physical abuse. Instead of creating a complementary power to the shooting, like plasmids in BioShock, they completely drown it out. This is further demonstrated when taking on the challenge room.
Hydrophobia: Prophecy is a great proof of concept. That may sound insulting but it should be considered a compliment for the potential the game has. At $12 the water implementation alone is worth the price of admission. Sadly there are many opportunities missed through physics, puzzles and action. The simple puzzles are no match for the outstanding physics and the dull shooting barely suffices in between. The single water power used briefly is a fine technical achievement but isn’t balanced and therefore not satisfying. There are many directions that could be taken to improve the game.
To improve Hydrophobia it might be as simple as removing some action and creating more intelligent, unique puzzles. The game could use the fantastic water physics to create fun solutions to multi-step scenarios. Perhaps some creative water powers could improve the combat and compliment the shooting. What if Kate had the power to create a whirlpool that caused enemies to spiral out of control? She could even use the water in some defensive capacity to block attacks. I want to play more Hydrophobia and if only some of that potential was untapped it could be a very special experience. Instead Hydrophobia: Prophecy is merely an average game with exceptional water effects.
Our ratings for Hydrophobia: Prophecy on PC out of 100 (Ratings FAQ)
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