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Platform: PC

Mirror's Edge Review

Flashes of first-person platforming brilliance are overshadowed by generally frustrating trial-and-error game play.

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Mirrors Edge takes place in a City which clearly has an interesting story behind it; everything is incredibly clean and organized, police are everywhere, it looks like something straight out of George Orwell’s 1984. Unfortunately, you aren’t given any background information about the city whatsoever. Even the main story in Mirrors Edge is confusing and very poorly told; you are a runner who delivers packages to... someone and from... someone else while the government doesn’t like this so they send a load of military personnel after you. What the packages contain and why you are delivering them is left unexplained. A little ways into the game the plot gets more personal when some... guy gets killed and your sister is framed at which point you have to go do... something, what that is and why you are doing it is very unclear, but presumably you want to and are trying to save your sister. Characters appear in cut scenes with no introduction and suddenly are playing a central role. Most of this is told through animated cut scenes in between missions, which really don’t make a lot of sense when connected.

Indoor environments look particularly impressive in Mirrors Edge
Aside from the single player campaign, which is all too brief at around 5 or 6 hours, there are time trial races in which you must attempt to complete a circuit in as little time as possible. Your time will be compared to others online, but the novelty of these circuits wares off very fast and you likely won’t spend more than a few hours on these races, unless you really love the platforming in this game and want a shot at the leader board (which seems to be filled with impossible times likely produced by trainers).
The biggest strength of Mirrors Edge is undeniably the visual presentation. The graphics are highly impressive from both a technical and an artistic standpoint; indoor areas look startlingly realistic while an interesting use of colours make this game very beautiful and eye catching. In outdoor areas almost all building exteriors are bright white, while indoor areas have vibrant splashes of red, green, yellow and orange. Textures and lighting are astounding in many places; in some hallways no game on the market looks as good as Mirrors Edge. It also runs fairly well thanks to the optimization that has gone into Unreal Engine 3, I experienced no crashing or stability issues. Less impressive is the audio; while detailed, I experience a massive imbalance in how loud things were (this may have been caused by my specific hardware configuration), for instance voices were very quiet, and barely audible, while sounds of the city like traffic and wind were deafening. Even fiddling about in the audio settings and turning dialogue volume way up didn’t help much.

Those who dislike bright colours would be wise to avoid Mirrors Edge
Overall, Mirrors Edge feels more like a showcase for new game mechanics than an actual fleshed out video game. At its best, ME is exhilarating and beautiful, at its worst, and it is at its worst most of the time, ME is frustrating and tedious. With a bit of tweaking, DICE could have made Mirrors Edge into a very interesting game, but as it stands there is little joy to be had with this short and tedious first-person platformer.
Our ratings for Mirror's Edge on PC out of 100 (Ratings FAQ)
Breathtaking City skylines and photorealistic indoor environments with a very interesting use of colour, although the Audio balancing is a bit wonky. Good variety of environments.
When you know where to go and how to get there, the platforming is great, but usually you donít and it is frustrating and tedious. Combat is simplistic although competent.
Single Player
Very short at around 5 hours, generally tedious and frustrating with most of the time spent on trial-and-error free running.
Fans of the platforming will enjoy the time trial races, although most will tire of them quickly. Leader boards filled with hackers and cheaters.
(Show PC Specs)
CPU: Intel Core 2 Duo e7200 @ 3.1ghz
GPU: Powercolor Radeon HD 5850 PCS+
OS: Windows 7 Ultimate 64 bit
PC Specs

Technically stable with a consistent frame rate; runs well for how good it looks.
While visually impressive and occasionally enjoyable, there is a severe lack of content and the gameplay is frustrating and generally not at all fun.
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#5 Dec 23, 2009 23:37:23 (Dec 23, 2009 23:37)

 I just love how this game has a look and feel all its own.  The input intensive platforming was refreshing after the assasins creed simplification struck most platformers.  I just love the colorful world and great music.  almost finished a second play through.
#4 Dec 23, 2009 16:17:32 (Dec 23, 2009 16:17)

@sirdesmond - I agree completely, with a bit of tweaking and increased length DICE could make a sequel that improves on the first a lot. ME 1 was an interesting concept, but i think they needed to work on the fine tuning a bit more. 
#3 Dec 23, 2009 14:31:14 (Dec 23, 2009 14:31)

I loved this game and I really hope that a sequel is in the works because I feel like this game could get a treatment similiar to Assassin's Creed II with a second go-around, fixing a lot of the problems of the first (most notably the short length and frustrating combat).  The music, environments, and platforming was breathtaking.  I need to give it another play for sure.
#2 Dec 23, 2009 00:14:35 (Dec 23, 2009 00:14)

I never liked this game much. I thought a lot of the praise came to the game because it was a platformer with a first person perspective. Meh, looks nice and all but very short and left me unimpressed. Good review
#1 Dec 22, 2009 11:55:20 (Dec 22, 2009 11:55)

 love this game.
Mirror's Edge
Mirror's Edge box art Platform:
Our Review of Mirror's Edge
The Verdict:
Game Ranking
Mirror's Edge is ranked #969 out of 1618 total reviewed games. It is ranked #58 out of 69 games reviewed in 2009.
968. Lost Planet 2
969. Mirror's Edge
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Mirror's Edge
19 images added Dec 22, 2009 01:05
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