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Mad Max Review

A stunning setting and generally fun gameplay keep you from going mad due to repetition

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The main way in which you will accumulate scrap is by taking over the larger camps that are scattered around the map. Each camp will have defenses, which you can usually eliminate by charging in and driving through them/dragging them down with your harpoon, or you can find a good vantage point at a safe distance and eliminate the threats with your harpoon. Eliminating perimeter defenses is good fun, however to take over the camp, you will need to go in on foot and fight a bunch of enemies and blow some stuff up. These camps vary in quality from interesting and atmospheric to tedious and frustrating. Some take place in neat locations like re-purposed grain silos or abandoned ship hulls, while others are just a hodge-podge of metal pieces thrown together.

The objectives in the camps vary from having to blow up some stuff or kill all of the fighters; each territory has a ‘Top Dog’ camp where there is a sort of boss-fight at the end. These mini-boss fights are all identical and pathetically easy, feeling like a missed opportunity to add some variety into the mix. Once you clear out a camp, it will be populated by workers from the nearest stronghold, and will supply you with steady shipments of scrap. This is the best way to reliably get a lot of the stuff, as each camp you take over increases the amount you get with each delivery. You can also capture scrap-transport vehicles or venture out during the seemingly endless storm to try and catch scrap-crates that suddenly appear as means of obtaining some quick resources, but these are situational and not as reliable.

Mad Max game
An Avalanche game without explosions wouldn't be a Avalanche game at all

The main story missions are actually spread quite thin. After the initial stretch where you learn the game’s basics, you will either have to drive to a more difficult area of the map to start the next plot-progressing event, all but forcing you to get upgrades, or the game will explicitly tell you that you need to go do some of the side content before you can progress. The story missions are rather underwhelming for the first while, but they do pick up later in the game, bringing you to some memorable locations and even managing to build some tension at times.

If you get tired of repeating the same side activities over and over but aren’t yet good enough to tackle the next story mission, there are lots of optional side-quests that are provided by stronghold leaders. These are often more interesting than the story missions, requiring you to explore some interesting places like an abandoned subway network or a church that has been totally buried by the sand.

One thing that helps elevate these missions and offsets the repetition is the fact that Mad Max is one of the most visually stunning games to release this year. Even though the map is a wasteland, there is a surprising amount of visual variety to be found. Early areas of the game take place in a dried-up sea bed with huge freighter wrecks partially buried in the sand. As you explore, you’ll go through abandoned industrial areas, a huge desert that is great fun to drive around in, and a sort of Hot-spring/sulphur area reminiscent of Yellowstone Park in the States. An abandoned airport you drive through during one story mission brings the weird imagery of Spec Ops: The Line to mind. Excellent lighting and huge draw distances combined with a surprising amount of fine detail make Mad Max one of the best looking open worlds around.

Mad Max game
Deep Friah appears to have come by his name honestly

To improve matters even further, the game runs like an absolute dream. I didn’t experience a single noticeable frame rate drop, stutter or crash in the twenty odd hours I spent with Mad Max, which is impressive given the amount of explosions that occur on a regular basis. And the explosions aren’t just any explosions, they are Avalanche Studios explosions, with a magical blend of visual and auditory feedback that makes them incredibly satisfying. The sound is satisfying in general, with the Opus’ engine roaring mightily as you tear across the wasteland, Max’s fists crunching meatily as they impact on a scavenger’s face, and the occasional electrical sandstorms that blow in sounding every bit as fierce as they are. I did experience some minor audio bugs in one area of the map, but generally things worked brilliantly.

It would be easy to nit-pick Mad Max to death for its repetitive design, flimsy plot, sometimes painfully slow upgrade progress, and Max’s pathetic little jump. However, when the chips are down you have a game that is just a lot of fun to play, even when you are doing the fairly mundane side tasks. The game plays well, runs well, and doesn’t make you worry about whether you should really be spending thirty minutes chasing down a convoy in place of going off to do the next story mission. Instead, it actively encourages you do deviate from the main path, and you will probably find yourself gleefully doing so, constantly getting distracted by scrap-transports, camps, convoys and scavenging locations; even when you tell yourself its finally time to drive to the next story quest marker.

Our ratings for Mad Max on PC out of 100 (Ratings FAQ)
Presentation
90
The Wasteland might be the most visually breathtaking game setting this year, with strong audio design and a decent original soundtrack to back it up.
Gameplay
75
Great driving and car-combat that can get clunky in close quarters, fist-fighting is a satisfying but unremarkable take on the Arkham series formula. Picking up bits of scrap quickly becomes tiresome.
Single Player
70
The story mostly exists to shepherd you to new areas and give context for the huge amount of side content, some of which does get repetitive.
Multiplayer
NR
None
Performance
(Show PC Specs)
CPU: Intel i5-2500k @ 3.3ghz
GPU: Nvidia GTX 970 4GB
RAM: 8GB DDR3
OS: Windows 7 Ultimate 64 bit
PC Specs

90
Minor audio and physics glitches aside, Mad Max is the new benchmark for optimization on the PC.
Overall
78
Despite a lack of innovation and some repetition, Mad Max is a consistently entertaining and utterly stunning open world game that will keep you driving late into the night.
Comments
Mad Max
Mad Max box art Platform:
PC
Our Review of Mad Max
78%
Good
The Verdict:
Game Ranking
Mad Max is ranked #617 out of 1975 total reviewed games. It is ranked #38 out of 111 games reviewed in 2015.
616. Don't Starve
PC
617. Mad Max
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Screenshots

Mad Max
12 images added Sep 19, 2015 15:15
Videos
Mad Max - Debut Trailer
Posted: Jun 14, 2013 18:59
Mad Max - Soul of a Man Trailer
Posted: Jul 16, 2013 22:57
Mad Max - Magnum Opus Trailer
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