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Grey Goo Review

A solid throwback RTS once you wipe away the Goo

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The units on offer from the Beta and Humans have clearly defined roles but don’t have much in the way of personality. While I can still recall the names of units in class Red Alert games with ease (Mammoth Tank, V2 Rocket Truck, GI, yep they are still in there) I can scarcely remember the names of half the units on these two factions. The Goo’s units feel a bit more distinct however; many of them can walk up and down cliffs and behave in interesting ways. Their artillery unit is particularly interesting; it lobs slow-flying blobs of Goo which do tremendous damage if they hit, but can be easily avoided or even shot down using Anti-Air units.

One trait that all three factions share is access to their own Epic unit. Building the Epic unit usually requires some specific steps to be taken and a vast sum of resources. These are huge, powerful game-changers that might prove divisive among players. On one hand, it is fun to have something big to work towards, but it also encourages a style of play that some might find limited; often multiplayer matches are decided simply by whoever manages to pump out their factions’ super unit the fastest. They can, however, be turned off in custom skirmishes so if you don’t like their presence they shouldn’t be deal breakers.

Grey Goo PC game

Since the campaign feels in many ways like an elaborate tutorial for the three factions, it would stand to reason that the meat of the game lies in the skirmishes and multiplayer options. There are a solid number of options for custom games both offline and online, meaning you can tweak the settings to mitigate some of the more irritating aspects that crop up during the campaign. Turning off Epic units and fighting with the Humans and Beta will make for pure old-school RTS bliss. Right now the only game modes present involve trying to destroy the enemy player’s bases or Mother Goo's, and it feels like a bit of a missed opportunity as a new game mode would have helped give new context to the classic gameplay formula.

As for competitive multiplayer, my limited skills in this particular genre prevent me from talking about it with any sort of real knowledge. However I had a smooth experience with the matchmaking, being quickly placed into games where I experienced no discernable lag against opponents who seemed to be more or less in the same ballpark of incompetence inhabited by myself. It does seem that expanding your economy as quickly as possible is the best way to take control of a game, so if you are turned off by this macro-management, Grey Goo’s multiplayer might not be for you. The number of maps available and limited modes for both offline and online skirmishes are the biggest drawbacks, although Petroglyph are looking to remedy this with free updates in the future.

Grey Goo PC game

While the game design of Grey Goo successfully mimics RTS games of yore, it is the presentation that seals the deal. The game looks, feels, and sounds like a visually upgraded RTS from the late 90’s, with voice acting, music, and unit animations all working together to fire up those nostalgic synapses that immediately return memories of playing the likes of Tiberium Sun and Red Alert 2. The visuals are a bit on the dated side, but they do their job and the game seems to be very stable and fairly optimized with only the largest battles taking place in crowded bases causing the frame rate to dip noticeably. If I had one complaint it is that most of the maps are rather dark and might benefit from an injection of colour.

If you have been pining for an old-school RTS but don’t have the skill or bravery to face StarCraft 2’s competitive scene, Grey Goo might be just what you are looking for. It is a shame that the mission design can lead to frustration on many occasions, and that the Goo aren’t well thought out against as the broad strokes of their design might indicate. Regardless of this rather glaring flaw, in a genre starved for fresh blood, Grey Goo is ultimately a success as the modes with the potential for replayability are the strongest.

Our ratings for Grey Goo on PC out of 100 (Ratings FAQ)
Presentation
70
Apart from slick CGI cutscenes, Grey Goo looks and sounds like a 90’s CnC game brought into a reasonably modern engine.
Gameplay
75
The Beta and Human factions make for solid RTS additions with great base building, the Goo however present problems both as opponents and when being controlled.
Single Player
65
A well-presented story fails to support problematic mission design and the general sense that you are playing through an elaborate tutorial; offline skirmishes can however be quite enjoyable due to persistent and clever AI.
Multiplayer
78
Smooth matchmaking for competitive play and lots of options for custom skirmishes that let you mitigate some of the potentially problematic elements of the game.
Performance
(Show PC Specs)
CPU: Intel i5-2500k @ 3.3ghz
GPU: EVGA GTX 670 FTW 2GB
RAM: 8GB DDR3
OS: Windows 7 Ultimate 64 bit
PC Specs

80
I never had any problems with instability, online lag or bugs. The frame rate does slow down during large battles taking place inside player bases.
Overall
70
Despite some frustrating missions and problematic Goo faction, this is one of the strongest traditional RTS games to have released in some time and will surely satisfy those looking for a nostalgic CnC-like experience.
Comments
Grey Goo
Grey Goo box art Platform:
PC
Our Review of Grey Goo
70%
Good
The Verdict:
Game Ranking
Grey Goo is ranked #1206 out of 1971 total reviewed games. It is ranked #70 out of 111 games reviewed in 2015.
1205. Lego Marvel's Avengers
PlayStation 4
1206. Grey Goo
1207. Grow Home
PC
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Screenshots

Grey Goo
10 images added Feb 9, 2015 20:49
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