RSS Feeds NGN on Facebook NGN on Twitter NGN on YouTube
Thursday April 25, 2024
Header logo
  1. Index
  2. » Articles
  3. » Reviews
  4. » Fantasia: Music Evolved

Fantasia: Music Evolved Review

Something wonderfully new

Posted by on

When Walt Disney made the first Fantasia film in 1940, it is hard to imagine that he had the vision of Fantasia: Music Evolved rattling around somewhere in the back of his head. Even when Fantasia 2000 was released as part of an ever on-going experiment of music and animation, it still was hard to imagine it as any sort of stand-alone video game. Leave it to the creative minds at Harmonix to come up with something as unique as Fantasia: Music Evolved. Half Dance Central, half weird thing you would expect to find in a Japanese arcade, Music Evolved doesn’t always strike gold, but it does what so many Harmonix games do: remind us about what is so universally wonderful about music.

Music Evolved has some dancing elements to it, but for the most part it is a rhythm game. There are four different moves players will have to perform during a song in order to score points and complete the tune. The first move is the swipe, where you move your arm in the direction of the arrows on screen. The second move is the punch, where you extend your arm toward the screen. The third move is the hold, where you must hold your hand in a circle on screen. The last move is the drag, where you slowly drag your hand across the screen as directed. These moves sync up with different parts of the song; maybe it will start with the vocals, then follow the drums for bit, before changing to the guitar rhythms. These changes are indicated throughout the song.

Fantasia: Music Evolved

There are a lot of different aspects to the gameplay of Fantasia to take into account since it is a Kinect-based game, but the biggest one is the room that is required. Unless you own a sizeable living room or can rearrange the space in which you play games, Music Evolved might be difficult to play. The single player doesn’t require quite as much space, that mode worked in my apartment without issue; but It took some rearranging of my living room for me to play with a friend.

Once you’ve sorted out any space issues, and moved all lamps to a secure ground location, the Kinect actually works pretty well with Fantasia. It is a very forgiving game, your timing doesn’t have to be perfect to score points, and as long as you’re gesturing in the generally correct direction it seemed to register the movement. I felt it was a bit too forgiving at first, but after seeing some other people struggle with the game, Fantasia might simply be a game which is catered to make sure anyone -- even those who are rhythmically challenged -- can hop in and have fun.

There is a five-star scale to determine the difficulty of a song, but I felt the breadth of difficulty wasn’t that wide. While my accuracy was in the mid 90’s for one-star song, I was still finishing five-star songs in mid 80’s on my first try. I never failed a song in Fantasia and my accuracy was never lower than 80. I saw some people struggle more than me, but this was mostly due to unfamiliarity with the song rather than the challenge of the game.

There are still some sticky parts to the motion controls. Cycling through the menus can be difficult and a few times my commands were misunderstood. If you have friends cycling in and out of a game you have to be patient while the Kinect tries to locate your body. But all of these issues are small annoyances and really don’t take away from the actual gameplay during the songs.

Fantasia: Music Evolved

The swiping and punching is one part of Fantasia’s gameplay, but there’s another half of the equation where Fantasia really shines. Music Evolved doesn’t just want you to recreate songs like you would in Guitar Hero, or follow the dance moves of Dance Central, the game wants you to actively help remix and create songs. Part of this process is the fairly straightforward remixing of the music. You can turn Bruno Mars’ “Locked Out of Heaven” into a ska song; you can take Tchaikovsky’s Nutcracker suite and remix it into a synth-heavy electronica tune; Fun’s “Some Nights” can be become a marching band number. It’s amazing how many songs I would play, lamenting their overplayed radio presence, only to thoroughly enjoy how I could change around a few individual instrument tracks and hear something new and exciting.

The second part of Fantasia’s creation is when the game asks you to create your own drum beats, guitar solos, and other musical entities to add to the songs you’re playing. Each song has moments when they will pause and present players with a screen where you change the pitch of notes during a solo or the rhythm of drums, and come away with a melody that is injected into the song immediately, and recalled at later points as well. These solos make each song you play feel unique and encourages more ownership than Harmonix’s other titles. There’s not a ton of skill involved in these moments as you’re mostly just waving your arms and hoping for the best, but it feels like the message Harmonix is sending isn’t about skill. Fantasia is about how anyone can make music.

While it might take up a lot of space to play Music Evolve with a friend, it does feel good to share the musical joy Fantasia inspires. When in multiplayer mode, two players share the moves in the song. The closer you follow the moves as directed the more points you score and whichever player scores the most points gets to remix the song. When it comes to the solo breaks, players split the creation portions of the song 50-50. It’s fun to share the creation process, but it’s unfortunate players who are good lose out on remixing songs.

Fantasia: Music Evolved

Fantasia really plays best in Party Mode, where you can pick whatever songs you want and mix them in any way, but there is a story mode for those who are interested. Players start this mode as an apprentice of Yen Sid -- the creepy sorcerer whose hat was stolen by Mickey Mouse in the original film. After completing your apprenticeship, which takes about an hour, you are introduced to another apprentice named Scout. While playing with Scout you accidentally release The Noise which mucks up the lands of Fantasia, requiring you to travel through the realms and put things back in order by playing the songs available.

The story is weak, and not really worth remembering; I spent most of the time sitting on the couch, hardly interested. The realms themselves, however, are actually cool ideas. Not only will you find songs in the realms, but you’ll also be able to manipulate the environment to create music. This can involve playing a group of clams as drums or using a dungeon filled with suits of armor and treasure chests to create a rock opera. While the campaign itself is largely forgettable, playing around in these environments is good fun.

There’s a lot of magic and clever animation in the realms, but it is almost completely lost when playing a song. Fantasia has always been about the blend of animation and music, and Music Evolved doesn’t really have any way to preserve that goal when it comes to playing its songs. It’s understandable that Harmonix wants to keep the screen mostly bare so as not to distract you from the directions being given, but the presentation during the songs themselves is pretty bland for game which is treading on the legacy of two Disney Animated Classics.

Fantasia: Music Evolved

My biggest problem with Fantasia is its music library. The track selection isn’t horribly small, but it tries to spread itself across a lot of varieties of music, spanning everything from Missy Elliot’s “Get Ur Freak On” to Mussorgky’s “Night on Bald Mountain”. Music Evolved’s attempt to include a little bit of everything means that all of the game’s genres are pretty thin. Add in a couple songs that just aren’t fun to play, and it doesn’t take long to blast through the game’s library. It would seem this is something Harmonix plans to remedy with DLC; I’ll let that sit with you as it will.

Fantasia: Music Evolved is a fun game in short bursts, especially when you have someone to share it with. With Guitar Hero seemingly on Harmonix’s back burner and the motion based dancing games being a wash, rinse, repeat, affair, Music Evolved is something wonderfully new. The Kinect works well and remixing songs makes you feel like you are not only playing the songs, but are involved in the creative process. It’s a thin library to start with, but remixing titles you are sick of actually makes them feel new again. I don’t think we’ll see Fantasia: Music Evolved explode into the sensation other Harmonix games have become, but as the holiday season approaches I’ll definitely be keeping the game on hand to play with my friends and relatives so we can all make fools of ourselves.

Our ratings for Fantasia: Music Evolved on Xbox One out of 100 (Ratings FAQ)
Presentation
78
The realms of Fantasia: Music Evolved are clever and magical, but unfortunately this brilliance all but vanishes once a song starts.
Gameplay
85
Fantasia: Music Evolved requires a decent amount of physical space and might be a tad on the easy side, but the Kinect works as well as it ever as - if not better than it ever has. Also, remixing songs and creating solos makes you feel like you’re participating in the music rather than mimicking what others have done.
Single Player
78
While the realms are enjoyable with fun, little musical games and there are some great songs to play, the library of titles and the campaign both feel a bit thin.
Multiplayer
83
Sharing the screen with someone makes the game easier, but it also means sharing solos and possibly missing out on remixes. The end result might not sound as cohesive as your solo efforts. That beings said, music is always best when shared.
Performance
80
The game runs well and it’s rare that the Kinect has issues. The graphics are far from impressive, but it's a smooth experience.
Overall
81
Fantasia: Music Evolved breathes new life into the genre, showing that it can be as much fun to create music as it is to play it. It could use a few more songs and can be a little easy, but its game you’ll want to share with friends and family.
Comments
Fantasia: Music Evolved
Fantasia: Music Evolved box art Platform:
Xbox One
Our Review of Fantasia: Music Evolved
81%
Great
The Verdict:
Game Ranking
Fantasia: Music Evolved is ranked #419 out of 1972 total reviewed games. It is ranked #27 out of 152 games reviewed in 2014.
419. Fantasia: Music Evolved
Related Games
Fuser Fuser
Platform: PlayStation 4
Released: November 2020
Developer: Harmonix Music Systems
Harmonix Music VR Harmonix Music VR
Platform: PlayStation 4
Released: October 2016
Developer: Harmonix Music Systems
Amplitude Amplitude
Platform: PlayStation 4
Released: January 2016
Developer: Harmonix Music Systems
Rock Band 4 Rock Band 4
Platform: PlayStation 4
Released: October 2015
Developer: Harmonix Music Systems
Dance Central Spotlight Dance Central Spotlight
Platform: Xbox One
Released: September 2014
Developer: Harmonix Music Systems
Dance Central 3 Dance Central 3
Platform: Xbox 360
Released: October 2012
Developer: Harmonix Music Systems
Screenshots

Fantasia: Music Evolved
9 images added Oct 29, 2014 15:25
Videos
Fantasia: Music Evolved - Debut Trailer
Posted: Jun 7, 2013 12:54
Fantasia: Music Evolved - The Hollow
Posted: Mar 25, 2014 17:15
Fantasia: Music Evolved - The Capsule
Posted: May 13, 2014 12:55
Advertisement ▼
New Game Network NGN Facebook NGN Twitter NGN Youtube NGN RSS