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New DRM measures from Ubisoft detailed

A first-hand experience is recorded by the writers of PC Gamer magazine, results are worrying

Posted on Feb 17, 2010 - 7:03pm EST (Feb 17, 2010 19:03)

As reported a few weeks back, the new DRM measure introduced by Ubisoft claimed that it would require users to have a constant internet connection to enjoy their titles. While the idea was scary at first, there was hope that things could be implemented well enough for the average consumer to enjoy the experience.

Well, it appears that the rules set forth by the DRM are so harsh, that you are instantly booted from the game if the internet connection drops at any point of your play. As seen in the original article:

"If you get disconnected while playing, you're booted out of the game. All your progress since the last checkpoint or savegame is lost, and your only options are to quit to Windows or wait until you're reconnected.
The game first starts the Ubisoft Game Launcher, which checks for updates. If you try to launch the game when you're not online, you hit an error message right away. So I tried a different test: start the game while online, play a little, then unplug my net cable. This is the same as what happens if your net connection drops momentarily, your router is rebooted, or the game loses its connection to Ubisoft's 'Master servers'. The game stopped, and I was dumped back to a menu screen - all my progress since it last autosaved was lost."

Could this mean that if the Ubi Master server is down, nobody will be able to play the game at all? Or will there be an offline alternative similar to Steam's Offline mode? It will be extremely interesting to see if this kind of extreme copy protection will affect sales, or prevent piracy as intended.


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