RSS Feeds NGN on Facebook NGN on Twitter NGN on YouTube
Welcome, Guest. Login | Register | PW? ]
Header logo
Index » News » All

New studies dismiss link between video games and youth crime

Games are not related to youth violence, new series of studies says

Posted on
A host of respected researchers and government authorities, including the U.S. Supreme Court, examined claims of a causal link between violent video game content and real-life violence and determined that existing research provides no evidence to support this argument, ESA has reported.

Now, two new studies by U.S. and international researchers confirmed no causal link between violent video games and real-life aggression and violence. Last month, Professor Christopher Ferguson and several of his Texas A&M International University colleagues published a study in the Journal of Psychiatric Research finding no long-term link between violent video games and youth aggression or dating violence.

The study involved a sample of 165 youth between the ages of 10 and 14 who were tested three separate times over a three-year period. Ferguson's team used a series of measurement tools to assess participants' violent video game exposure as well as antisocial personality traits, family attachment and delinquent peers; exposure to domestic violence; depression and mental health; and instances of dating violence. When controlling for these behavioral and environmental factors, the researchers affirmed that exposure to video game violence was not related to youth aggression, and that depression, antisocial personality traits, family violence and peer influences were in fact the best predictors of aggression.

In addition, the Swedish Media Council determined in December, following its review and analysis of more than 100 scholarly articles published in international journals in the last 11 years, that there is no conclusive evidence proving that violent video games cause aggressive behavior. The report also noted that while a majority of these studies found a correlation between games and aggression, they also suffered from significant methodological shortcomings that called their results into question. These flaws included only assessing study participants' game playing and aggressive behavior at a single point in time, and measuring aggression not through their physical actions but through their aggressive thoughts, attitudes and feelings, which the report described as vague and not linked to actual violence.
Comments
blog comments powered by Disqus
Game Screens
Showfloor images from E3 2011

E3 Day 1 images

Showfloor images from E3 2013

E3 Day 1 images

Online
There are currently 0 members and 65 guests on the website right now.
Who's On?
Activity in the past 10 minutes:
  • 65 guests
Best News this Month
Scooby-Dooby-Doo, where are you? In LEGO Dimensions
Shaggy and Scooby are coming to LEGO Dimensions

Posted 17 days ago
Runic unveils Hob
An adventure game not like their Torchlight games
18 days ago
Madden NFL 16 soundtrack details
30 songs from known and new artists featured in the sports game
28 days ago
More amiibo figures coming in September
30th Anniversary Mario Classic Color, Zero Suit Samus, and more
31 days ago
New tracks and lip-syncing mode for Just Dance 2016
Showtime mode will allow players to create music videos
31 days ago
Latest Comments
Guild Wars 2 goes free to play
Sep 2, 2015 by John
To put the sales in context--Guild Wars 1, Guild Wars...
Guild Wars 2 goes free to play
Sep 2, 2015 by BarryGG
Seems to be the fate of every MMO. Also, I thought the...
Until Dawn Review
Aug 30, 2015 by Parean
That sounds pretty awesome! It's great when something is...
Volume Review
Aug 29, 2015 by Protecign
I really loved Thomas was alone, I guess not every game...
Trine 3: The Artifacts of Power Review
Aug 27, 2015 by nutcrackr
I didn't play the Early Access, but from what I can...
New Game Network NGN Facebook NGN Twitter NGN Youtube NGN RSS