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King Arthur II Preview


We go hands-on with the sequel to the unique RPG/RTS hybrid

Posted by Alex V (SpectralShock) on Dec 20, 2011 - 11:37pm EST (Dec 20, 2011 23:37)

We recently got the opportunity to have an extensive hands-on with the upcoming King Arthur II: The Role-playing Wargame. A sequel to the similarly named title from 2009 (minus the II), the game continues to evolve and refine the mechanics set forth by its predecessor. Fans of the original game will feel right at home with the game’s mix of RPG character development and real-time RTS battles. The series retains many of its unique features and further improves upon them, which is great news for the fans and potential newcomers alike.
 
King Arthur II
 
The preview build which we had a chance to play though for a number of hours is the King Arthur II: Dead Legions prologue chapter, which is actually not included with the full build of the game and instead will be offered as a preorder incentive. As such, it’s difficult to judge the narrative or how it will actually play into the full game, but it’s a decently engaging tale none the less. Players find themselves in the role of Septimus Sulla, a member of the few remaining families from the Roman Empire that have stayed in medieval and magically infused Britannia. After the rest of the populace retreated back to Rome following an unsuccessful colonization of the land after many years, it is up to Sulla to not only reclaim his family’s glory, but also unite the remaining Roman families so that they may keep hold on their land in Britannia.
 
King Arthur II
 
For a prologue, that is quite of a lot of narrative, and this hopefully means that the full game is quite expansive as well. With gameplay, players will undoubtedly find many similarities between this title and franchises like Total War and Heroes of Might and Magic. King Arthur II has two core gameplay elements, which will be familiar to fans of the original. In a global map view, players take control of a commander and his army. You are then able to roam around the map, completing various quests and battles as you choose. The map movement is based around a neat 4-turn style which represents the seasons of the year. During winter, no armies are able to move and this is also the only time to upgrade your castles with improvements. It’s an interesting balancing and pacing mechanic that works quite well for both RPG exploration and building up your castles. Players can also upgrade their units in a number of ways, and outfit the generals with various items gained from battles. The morality and faith aspects also make a return, though the effects of the latter are not immediately apparent in the preview we played.
 

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King Arthur II Screenshots

King Arthur II Screenshots

King Arthur II Screens

King Arthur II Screenshots

SpectralShock - 6 days ago
Stay tuned for daily E3 previews
SpectralShock - 11 days ago
E3 madness is upon us
SpectralShock - 12 days ago
Departing for E3 soon!
SpectralShock - 14 days ago
Kiefer Sutherland will voice Snake in MGS 5! Not a huge change.
nutcrackr - 16 days ago
wave your hands around if you are looking forward to all the Kinect games at E3
with_teeth26 - 22 days ago
RO2 expansion releasing sooner than expected: tomorrow!
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King Arthur II
King Arthur II box art
Platform:
PC

Our Score
User Score
62
Mediocre
NR
vote now
Game Ranking
King Arthur II is ranked #529 out of 576 total games.


529. King Arthur II
PC

530. One Piece: Pirate Warriors
PlayStation 3
Screenshots All

King Arthur II
View all 22 screens in the gallery. Go »
Video All
King Arthur II - Dev...
Length: 4:11
Posted: Dec 27, 2011 16:30
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