Halo Reach Review![]() Posted by Paul Yoder (cove) on Sep 28, 2010 - 1:34pm EST (Sep 28, 2010 13:34) |
With a series that has sold over 20 million copies of Halo games, one wouldn’t suspect anything less than a “grade A” game for this final installment from Bungie to the Halo franchise. For most of the ride, we’ve followed the silent, battle-hardened Spartan, Master Chief. In the Halo games, other Spartans are sparsely seen or talked about. Halo: Reach sheds some light on the Spartan culture and why Master Chief is seemingly the only Spartan throughout the series.
Halo: Reach focuses on events leading up to the first Halo game, Halo: Combat Evolved. The story follows an elite squad of Spartan soldiers known as Noble Team and you play as the sixth, and newest, member of that team. The alien intruders, known as the Covenant, have infiltrated and begun attacking a human-claimed world called Reach. Noble Team heads up multiple high priority missions attempting to stint the Covenant’s onslaught.
Throughout most of the campaign levels, you (playing as Noble Team’s number six) run from point “A” to point “B” through hordes of enemy crossfire, constantly backing up your team with return fire. There is very little down time in the campaign mode which means your trigger finger’s lust for battle is constantly being fed.
Those who have played, and loved, each of the Halo games will undoubtedly feel a constant pang of nostalgia while playing through Reach since Bungie has reported that this is the closing game for the Halo series. If you haven’t played a Halo title before, you’ll not be left out of Reach’s storyline since this is a prequel to the series.
The campaign mode is quite the shuffle from previous Halo games as you’ll be hesitant to select the “Legendary” difficulty mode every time. Bungie has improved the enemy’s AI and instead of just making the enemies have more health or tougher shields, they predict flight paths of slower moving projectiles (like rockets and grenades) and are harder to hit. When switching from Halo 3 or Halo: ODST’s brute-filled enemyscape, it becomes all the more difficult when having to deal with “jumpy” Elites.
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Oct 1, 2010 15:19:10 (Oct 1, 2010 15:19)













