RSS Feeds NGN on Facebook NGN on Twitter NGN on YouTube
Welcome, Guest. Login | Register | PW? ]
Header logo
Index » Articles » Previews » PC

Mafia 2 Preview

Mafia II comes off stronger than its predecessor and works hard to differentiate itself further from the open world king, Grand Theft Auto

Posted by (sirdesmond) on
One of the last games I got a chance to play at PAX East was 2K Games’ Mafia II. This sequel to the 2002 open world game Mafia differentiates itself further from genre standards than its predecessor and moves a few decades into the future. The game chronicles the life of a World War II veteran returning to America and joining a crime family over the course of several years, specifically 1945 to 1955.
 
In my demo, I got to play through several different missions and spend some times traveling the streets and getting a feel for the world of Mafia II. I spent the beginning of my time in the game world pressing different buttons while standing in the back of a pickup truck in order to hand different color-coded cartons of cigarettes to people coming to buy them from my character and his mobster partner in a parking lot. If it sounds pretty lame, you will not be pleased to know that it was. It was very boring and very lame, and it was one of the worst first missions you could sit a group of journalists and other media members down in front of to play. Luckily, the rest of the available game area and missions were considerably more creative and more exciting.
 
 
I was soon relieved of my duty as cigarette salesman and allowed to go full gangster. While handing out cigarettes, my characters as well as his partner, a man a bit further inside the organization, were accosted by a group of rival gangsters in a muscle car. After taking a few shots at one another, the rival gangsters took off. I attempted to pursue them.
 
One of the primary differences between Mafia II and similar games like Grand Theft Auto IV is the fact that Mafia seems to be striving for a strong sense of realism and this first made its appearance to me while behind the wheel of a car.
 
The 1940s car I was driving didn’t go from 0 to 60 in 4.2 seconds and most certainly didn’t control like a dream. It was better than that. It felt realistic and it felt right, even though I’ve never driven a car from anywhere close to that time period. Due to this, I didn’t catch the gangsters making their escape in a clearly better vehicle. Luckily, the developers had planned out this likelihood. I didn’t have to restart the mission and try again. The story simply corrected itself, and I was directed to travel to a nearby payphone in order to contact the boss, informing him of the attack.

Comments
blog comments powered by Disqus
Post Comment
You may not post comments as a guest. Please register or login to your account.
Username:
Password:
Create a new account?
Forgot your password?
#3 May 10, 2010 13:39:05 (May 10, 2010 13:39)

kamikaziechameleon
loved the original at the time.  way better looking than the GTAs of that time, way better story.  hope the same holds true here.
#2 May 7, 2010 17:52:04 (May 7, 2010 17:52)

sirdesmond
I loved the original Mafia, but before my hands-on I had very little interest in this one. After playing it though, it seems like it will be innovative and interesting in enough ways to warrant a purchase, plus it's full of mobsters!
#1 May 6, 2010 22:45:18 (May 6, 2010 22:45)

with_teeth26
 that sounds amazing, particularly the driving mechanics and the feedback from being shot. I'm really excited for this game. 
Mafia 2
Mafia 2 box art Platform:
PC
Related Games
Mafia Mafia
Platform: PC
Released:: August 2002
Developer: Illusion Softworks
Screenshots

Mafia 2
12 images added Sep 2, 2010 20:46
Videos
Mafia 2 - Boom Boom Trailer
Length: 1:25
Posted: Mar 5, 2010 21:19
Mafia 2 - PhysX trailer
Length: 1:28
Posted: May 26, 2010 21:21
Mafia 2 - Kick in the head
Length: 1:06
Posted: Aug 2, 2010 15:24
Advertisement ▼
New Game Network NGN Facebook NGN Twitter NGN Youtube NGN RSS