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FAR CRY 2 (PC)
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Far Cry 2 Review


This gorgeous sandbox shooter can be engrossing and entertaining, although pacing issues and often repetitive gameplay hold it back

Posted by Tim Reid (with_teeth26) on Apr 17, 2010 - 9:49pm EST (Apr 17, 2010 21:49)

The original Far Cry was a fantastic first person shooter released by the now famous German game developers Crytek, who have a reputation of releasing graphically cutting edge game engines and high quality first person shooters. After the original Far Cry was released back in 2004, the rights to the ip were sold outright to Ubisoft, who proceeded to develop a number of pseudo-sequels of the excellent original. Eventually, Far Cry 2 was made, and while it is pretty much up to the standards of Crytek in terms of graphical quality, it lacks the wallop and polish of Crytek’s Crysis, which is in fact more of a sequel to the original Far Cry than Far Cry 2, which is totally unrelated in every aspect except for that it is a sandbox first person shooter.
 
While Far Cry was set on a small tropical island, the sequel (once again in name only) will take you to Africa, and while there is still a good deal of Jungle, there are also desert environments and grassland plains. Unlike its predecessor, which took place in a number of sandbox style levels, Far Cry 2 takes place in one massive level akin to Oblivion. There is no fast travel system, instead you have to drive from place to place, or take the busses, which travel from station to station, but there aren’t enough of them to eliminate the driving altogether.
 
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The story of the lengthy single player campaign is rather convoluted, but the main plot line is fairly straightforward; find and kill the infamous gun runner who goes by the name ‘the jackal.’ The plot is not the games strength in any way shape or form, but it does serve to move the game along, which it does in a rather inconsistent fashion. The game is divided into three acts, at the very beginning and end of each act the missions are longer and more interesting, the game is at its best here, things move along very quickly and the game is generally very fun. In the middle of each act the pacing slows to a crawl as you complete mission after meaningless mission, drive for hours on the almost overly large world, and try to progress through the game.
 
The missions themselves are hit and miss. Some are pretty standard assault "x" base and blow up "y" piece of equipment; others are more interesting, like defending a ferry as it crosses a huge lake. Some are just plain annoying, like the missions you complete to unlock new guns; there is a convoy driving around the map, and you have to intercept it and stop it, the only problem being that getting ahead of the convoy and laying a trap can be difficult because driving around in the game is made a chore thanks to the plentiful enemy checkpoints populated by enemies that seem to respawn the second you leave them.

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#3 Apr 21, 2010 00:40:20 (Apr 21, 2010 00:40)

SpectralShock
I found it odd that you were forced to do both faction missions. You were taking turns killing the two factions, yet both were still friendly as if nothing happened.
 
I actually thought that I could choose, so I completed all missions for one faction. And then it turned out now I have to help the other guys... kill the guys I just helped all day. Nice.
#2 Apr 20, 2010 21:21:13 (Apr 20, 2010 21:21)

nutcrackr
I think the respawning enemies ruined it for me. If Far Cry 2 had of supported mods like STALKER that would have been one of the first things to go and it would have made the game better. Did they ever get mods working?
 
 
Then again it probably also would have made it even more boring with lots of travel and no action. Far Cry 2 is just bad open world implementation imo.
 
Visually its nice with wind and fire effects but nothing else in the game held my attention for long.
#1 Apr 20, 2010 12:52:55 (Apr 20, 2010 12:52)

DoomGiverIV
The instant respawning checkpoints are annoying but what i thought was worse was how enemies patrol the roads at such a i volume its like the game has a boredum meter and if you havent shot anyone in like 10 seconds it sends an enemy patrol your way almost no matter were you are.
 
Also did anyone else think the the dialog was sped up, it just seemed like anyone who spoke talked noticably fast....well at least to me it was fast.
 
Otherwise i agree with the review this is an average game
Far Cry 2
Far Cry 2 box art
Platform:
PC

Our Score
We Said
76
Fair
"This gorgeous sandbox shooter can be engrossing and entertaining, although pacing issues and often repetitive gameplay hold it back"
Game Ranking
Far Cry 2 is ranked #413 out of 748 total games.

412. Shatter
PlayStation 3

413. Far Cry 2
PC

414. Singularity
PC
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Far Cry 2
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